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Players - 2 Player

Release year - 1989

Developer - Data East

Type - Shoot 'em up

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How to play:

Players control the secret agent name Sly Spy through eight different stages. Some stages have their own gameplay. In the first part of the first stage, players shoot enemies horizontally while sky-diving. The second half of the first, third, fifth, sixth and eighth stages are played in a run and gun format similar to Namco's Rolling Thunder and its sequels, but it lacks the ability to jump between the top and bottom floors while grabbing rails. Also, when out of ammo or attacked by a boss with one hit, Sly Spy drops his firearm while the game becomes a beat'em up in 2D platform manner, much like Shinobi. Players can make Sly Spy do three different kicks: high kicks, low kicks and jump kicks. The second stage shows Sly Spy riding on his motorcycle with a built-in machine gun, which makes this stage a combination of run-and-gun and vehicular combat game formats, much like Moon Patrol. The fourth and seventh stages are in marine-based, side-scrolling shooter format. Minor enemies will drop several different items when defeated, such as extra ammo, cans of Coca-Cola-esque soda and machine guns. Sometimes, enemies will drop a jetpack on land or a DPV while underwater to make transportation easier.

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